Clutter 1.3.8 (12/07/2010) =============================================================================== • List of changes since Clutter 1.3.6 » Merge Cally, the Clutter Accessibility Library, in the Clutter tree. » Take into consideration the source actor's position in the AlignConstraint logic. » Update the internal COGL tesselator with the latest GLU code. » Fix CoglTexture data readback. » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size. » Add missing public functions from COGL headers. » Fix GLES build after the Cogl material changes. » Rename the experimental CoglPixelBuffer API to CoglPixelArray. » Split the clutter_state_change() method into two: clutter_state_set_state(), for animated state changes; and clutter_state_warp_to_state() for immediate state changes. » Documentation and introspection fixes. » Build fixes Many thanks to: Robert Bragg Neil Roberts Elliot Smith Alejandro Piñeiro Øyvind Kolås Damien Lespiau Alexandros Frantzis