Instructions for installing OpenGL example

Note: This package will currently only work in Smalltalk/V Win32 
or Visual Smalltalk running in Windows NT. 

1) Place all the bitmap files (*.bmp) included with this package 
into your Smalltalk/V image directory. These bitmaps are used 
as textures in the OpenGL examples.

2) Install the file "filein.st" into your Smalltalk/V image. 
The "filein.st" file must be located in the same directory 
as the other files included with this package (with extensions of 
"cls" and "st").

3) Execute "OpenGL3DViewer new open" as it appears in the Transcript.

Extracts from the related articles are included are class comment methods
for the major classes (OpenGLDLL, OpenGLPane, OpenGLVector, 
ThreeDObject & OpenGL3DViewer)