<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">Short:        Lake, by Scenery Animator
Architecture: generic

    I received such fantastic replies about the Crater Lake pics I did, 
with Scenery Animator II, so I did some more.  The first pic in this 
archive was rendered from a random seed.  After playing around with map 
location, etc. I rendered it in full overscan with all the options ON 
(except sky blending).  After a friend said that, "it's a shame that SA2 
won't render a night sky,"  I decided to see how hard it would be to 
modify a picture.

    So LAKE.DAY was loaded into DeluxePaintIV.  I tried various effects 
with no avail.  None of them did exactly what I wanted.  I finally went 
into the palette requester and just lowered the VALUE setting of each 
color by half.  I then deleted all the clouds (I couldn't get them to 
look like I wanted).  This left the clouds' four palette positions open 
to modification.  I used a few gray shades for the stars and the moon 
(the moon is a large circular brush with some chicken-scratch gray 
thrown in).  The campfire came about for fun.  Did you see it?  Turn on 
color cycling and look in the lower left area of the picture.  I found 
that a few colors had become black in the transition to night.  So I 
turned them to orange and remapped the picture.  This left me with the 
three shades of orange that I needed for the flame.

    I hope you enjoy these pictures.  I learn more about these programs 
playing around like this.  If you have any comments or questions, send 
me some E-Mail.  Enjoy,

                                                  Mark Raymond
                                                  M.Raymond6  (GEnie)


</pre></body></html>