The setProbedSelector method sets the selector that will be applied to the objects in the specified collection in order to generate the dataset (inherited from MessageProbe.)
The setProbedSelector method sets the selector that will be applied to the objects in the specified collection in order to generate the dataset (inherited from MessageProbe.)
The setProbedSelector method sets the selector that will be applied to the objects in the specified collection in order to generate the dataset (inherited from MessageProbe.)
This is an optional create phase method - if no probeMap is specified the ProbeDisplay will ask the probedObject for a ProbeMap using the getProbeMap method described below...
This is an optional create phase method - if no probeMap is specified the ProbeDisplay will ask the probedObject for a ProbeMap using the getProbeMap method described below...
The -setStateStopped message is particularly useful since it will cause the simulation to stop until the user interactively sets it back in motion (in other words, this method is useful in generating a software-triggered pause).
After a sequence has been created and a selector is set, this method allows the user to specify a single unsigned integer argument that is required by the message that the selector implies.